While Eilendalm is the largest city in Aivilund, this is not saying very much: there are roughly 2000 souls living here. It was once three times its current size, and was an important naval harbour on the east coast of the Empire. The harbour is still there, and is the usual landing point for those looking to travel into Aivilund’s mainland possessions, but much else has faded away.

Eilendalm is on Armaurtha, the near-island that was Aivilund’s most precariously held part in the worst days of the Tomb Horde. Connected only to the mainland by a natural causeway, it was more defensible than anything but the offshore islands which make up the core of the kingdom. The old imperial city was not walled, but as it contracted rapidly in the early days of the Empire’s fall it was first surrounded by a wooden palisade, then a proper stone wall using stone reclaimed from abandoned buildings. Despite an influx of refugees from the surrounding countryside, the town shrunk to less than a thousand people before beginning a long slow increase about 250 years ago.

The core of Eilendalm is what was once the harbor quarter of the city. The current walls were built a century ago during the reign of King Ilmantinas, one of many projects he financed during Aivilund’s expansion onto the mainland. Since then the population has grown by several hundred people, and the land inside the walls is getting crowded. Fortunately, the old Imperial sewer system is still functional, rain washing filth into it and the tide sweeping its contents out to sea twice a day. The system’s exit is a foul spot some half-mile down the coast, which can easily be spotted from Eilendalm itself by the seagulls that fly over it and the waft of corruption from that direction if the wind is blowing inland.

Though far less important than it was five hundred years ago, the town is still a ship-building centre. Many small boats built here make up a fishing fleet, and Aivilund’s two permanent military vessels (though built in Lautitha) put in here for repairs.

The harbour is more important as a haven for traders, though. Something like fifty trading ships put in and sail from here a year, which means travellers usually have some option for getting somewhere else about once a week. Two southern trading companies have houses here, one from Mariaul and one from Vasindra. They compete heavily for the inland trade of the country as well as acting as entrepots for more valuable goods headed to the king’s town on Bretar.

Unfortunately, the one thing that may have led to a stronger recovery―Eilendalm’s broken lighthouse―half-fell some two centuries ago. The upper floors collapsed into rubble, though the lower area is still inhabitable. A southerner by the name of Nankaas uses it as his home as the building is now useless for navigation purposes.


Ruins of the Old Empire pauldrye